Spent about 2 years self teaching 3-4 different 3d modelling programs and Unreal Engine 4.I made two
Spent about 2 years self teaching 3-4 different 3d modelling programs and Unreal Engine 4.I made two original characters. Androgynous Half Faerie twin brothers. Because I have such niche inspiration I know If I don’t make what I want for myself, no one ever will. :oAnimated/rigged with Maya A.R.T. Tools plugin for unreal engine 4. Modeled in maya and zbrush. UVM done in 3ds max 2012. Sorry No animation previews atm because I don’t currently have a capture program.Not super high poly because I still have windows 7 and a 10 year old computer. Each character is about 30-40k polygons. Hair is about 20k. I am glad I have a skillset for this atm. Maybe I’ll find work later. If anybody knows people looking for a 3d artist that can create some simple weapons and hair models for UE4(Sorry, not really any experience with unity). Let me know.. I’d like to learn and grow from here. Hopefully getting a new computer soon. -- source link
#3d modelling#unreal engine 4#faerie#male faeries#3danimation#androgyny