chirart: chirart: LITTLE FOOLERY presents: A Good WickIn a junction where the roads met on a f
chirart: chirart: LITTLE FOOLERY presents: A Good Wick In a junction where the roads met on a flat lake, there was once a town called Pyre-on-the-Water, which experienced a thousand nights and no daylight between. We say there was once a town called Pyre-on-the-Water, because no such town exists there now. It disappeared in a single night, leaving nothing but dust and bramble, and here we will try to uncover how this came to pass. CLICK TO PLAY A creepypasta fairytale visual novel story in the form of a twine game. Written by Alex “Muun” Singer , visuals by me, and coding by both me and Chyden Acar. Special shout-outs to Airy for helping with typography, and Fawn Lau for extra last minute help! Some notes before starting: Absolutely free to play! You can, however, purchase a downloadable package by via the DONATE page, which includes: the twine game archive, pdf of the text and making-of commentary, and all the art of the game.Please also check out our stores and patreon if you’d like to check out our other published stories, or keeping up on future ones! For player discretion on content warnings, please click on WARNINGS on the title screen before playing. We recommend playing at fullscreen in a dark room for the best immersive experience. Playthrough averages 30-40 minutes, per route. There are two story branches, and a hidden third ending. Third ending hint: “Be honest, and look between the lines at the end.” Please enjoy. ( littleFOOLERY.com ) ( STORE ) ( PATREON ) ( Hiveworks ) Reblogging for Halloween weekend! -- source link
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