cullenaddict:bendingwind:Interactive Map of Thedas v.2.0An update! A bit later than I anticipated be
cullenaddict:bendingwind:Interactive Map of Thedas v.2.0An update! A bit later than I anticipated because I discovered that tumblr removes input fields from custom pages and had to find another hosting solution.New Features:Ability to hide/show features (borders, labels, etc.)Deep Roads Map (many thanks to higheverrains, who allowed me to extrapolate from their Deep Roads theory and add it as a feature to the map! It is hidden by default but can be viewed by checking “Show Deep Roads Map” under Show Features.)Two different distance grids (each with 30km/60km versions based on average walking/riding distance in a day) based on different theories.Labels on the oceans and seas!Added a handful of additional locations from DAIImprovements / Bug Fixes:Zooming in/out functions more smoothly nowWest Hill is now in the correct location (… also thanks to higheverrains)… Rivain no longer gets chopped in half when you zoom in on it.Coming Soon(ish):My next goalpost is to refactor some of the code to make the map load more quickly. Once that is complete, I’ll probably gradually move into adding additional detail based on the location maps from DAI. Let me know if you are interested in helping out! (No coding experience required, just a basic image editor and some patience)Interested in seeing more?Let me know what you’d like to see! If you go the extra mile and give me rough coordinates for the location on the map + the zoom factor you were viewing it at when you got the coordinates, I can have it up much more quickly!Let me know if you see any incorrect/outdated information.View the New Map HereWriting aid if anyone needs it. -- source link