constructofcatscience:somethingdnd:captain-forsyth:somethingdnd:nozignature:somethingdnd:takeo14:som
constructofcatscience:somethingdnd:captain-forsyth:somethingdnd:nozignature:somethingdnd:takeo14:somethingdnd:thatwestonkid:My super advanced mapmaking technique - a handful of dice makes the map niceinteresting methodMy question is do the die affect topography any or just set the borders?I imagine it’s up to the person making the map. But maybe the more dice in a single spot, the more mountainous or forested the area. Maybe choose a few dice to be deemed cities, and some dice for ruins.Maybe let the dice choose, like a nat 20 would be the world capital, and 10’s would be mountains or something like that.1-5: Plains and fields6-8: Forests9-11: Mountains12-14: Tundras and snow covered lands15-17: Farms and towns18-19: Larger cities20: Capitals and castleswhat would happing if all the dice landed on a 20?then you have a very busy continentThis idea is genius -- source link
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