Octween Treats: The Play (ex-debug Gameplay Enhancements)Link: SFS [Folder] Selec
Octween Treats: The Play (ex-debug Gameplay Enhancements)Link: SFS [Folder] Selected official debug tunings, that I have simply ’liberated’ and made available when one clicks on any Sim. I have personally tested these extensively, and they do not conflict with any of the installed mods I use that affect any debug options on the Sim’s menu. They are:Three options from various holidays - they show on the Sim’s menu under a new category ‘Holiday Debug’, and are all for summoning no matter the season or holiday. One can (with the respective packs, if a pack isn’t installed, of course the option will not work… o_0) summon Trick-or-Treaters, summon Father Winter (TIL one can summon *multiple* Fathers Winter…), and summon the Flower Bunny. The chosen option shows up at a random neighborhood spawn point, and with the exception of the Trick-or-Treaters who go straight to the lot’s front door, does not go directly to the active lot/household. In my gameplay, summoning Trick-or-Treaters does not immediately have an option to ‘Give a Treat’, however your experience may vary.An option from Spooky Stuff that allows one to click on a carved pumpkin with an active Sim and choose to wear the pumpkin. This option is generally reserved for ghost Sims, but as you can see in the screenshot, is available to any Sim now. One can even light the candle in a worn pumpkin (on one’s Home Lot). Upon donning the clicked pumpkin, the Sim will do the same animation that is coded for the ghosts - in that they ‘dive’ into the floor and arise in the spot wearing the pumpkin. To remove it, simply click on the worn gourd, and choose ‘Remove Pumpkin’ - the Sim will repeat the same 'dive’ and pop up with it at (not on) its feet and off of their head.A Groovy option from Jungle Adventure (required) the allows one to click any active Sim and choose “Tune Into Skeleton’, which will then queue up the same as any outfit change. One of the three available choices of skeleton color will be chosen at random, and one loses no playability of said Sim. A Super Groove thing is that by doing this, it gives the newly skelly-sim all of the affordances of any 'regular’ skeleton, with all of their super groovy bone animations! To change the Sim back, one has 'Restore Humanity’ available on the menu, and all goes back to as it was with no effect.Please DO let me know if you have the packs installed but are not able to utilize these!! Cheers, and Happy Gameplay! -- source link
#sims 4#sims 4 cc#sims 4 debug#sims 4 mod#sims 4 holiday#sims 4 skeleton#sims 4 spooky#simblreen