suppermariobroth:The prototype version of Donkey Kong 64 started with an extremely lengthy (for logo
suppermariobroth:The prototype version of Donkey Kong 64 started with an extremely lengthy (for logo splash screen standards) unskippable opening scene of the Nintendo 64 logo performing a dance. It is unclear if this was used to mask some loading process or was a tribute to the studio’s previous game, Banjo-Kazooie, which had a similarly long, but skippable, intro. In the finished game, this scene was cut to a fraction of its length.Main Blog | Twitter | Patreon | Small Findings | Source: DK64 (Proto, N64) -- source link