Visual Dev Gallery
radeofuckingsuicide
bruceventurehd
kain772
ragdollrigamortis
douglasjunior73
In conjunction with a new name and site launch, Studio South formerly APLUS, developed a new visual
Some BGs from Mighty Magiswords episode “Straining Day.” That last one was made to be rotated from t
HEYY!! Happy to say I got to be a part of Things Worth Dying For: a @harrypotterfanzine,presented by
#swordtember 8/9: divine relic/cursed relic. Colors inspired by the fire that is slowly encroaching
animationtidbits:Mulan - Visual Development
jakepanian:This was the very first set I designed when I started at Blue Sky, so it’s kinda special
scurviesdisneyblog:Visual development for Pixar’s Soul
Finalized Storyboard Illustrations for my masters’ project.Based on an original story that I came up
The Art of Tangled
jakepanian:I know I just posted this stuff, but some people wanted it all together… I’m still a tumb
I finally graduated.It’s been a great four years. The last two were the most difficult for me
Preliminary paints from Primal’s witch episode “Coven of the Damned,” just in time
comps, props, and layout for a story about a witch who kidnaps a boy and keeps him in her abandoned
We’re a week into October, but here’s the rest of #swordtember lol. Maybe I’ll pai
mickeyandcompany:Visual development art for Disney’s Beauty and the Beast (2017), by Karl Simon
swordtember 7: stars
Superstorm Melon Date has a new background! It’s an inner city park. Features include:A founta
Yo! Check this out! I got a new backdrop done! This is the casual restaurant. It’s got a squas
I’m cleaning up the first section of my visual novel. Love is cool, so I’m really gettin
You probably think I’ve dropped off the face of the Earth. No way! I’ve been working hard on a new p
Hello! I basically never post here anymore. I know, totally sad, right? However I still post all the
Here’s more from the visual novel I’m making: a melon person orders melons at a restaura
To learn RenPy, I’m making a little visual novel. You go on a date with genetically engineered
scurviesdisneyblog:Treasure Planet visual development by Christophe Vacher
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